March 4 :: Toy Jet :: Part 1!!


Expectations:

C: Voice Level 2 (only the people next to you can hear you and no shouting across the room)

H: Ask your team, elbow partner or raise hand

A: Work on the assignment

M: Stay in your assigned seat

P: Work till assignment is completed

S: Finishing your work

PLEASE SIT IN YOUR ASSIGNED SEAT! NO EXCEPTIONS!

Typing.com ASSIGNMENT!

Intermediate: Quick Sentences :: Due FRIDAY, March 4 :: 10 Points

Typing:

1. Log in to typing.com

2. Click Lessons

3. On Intermediate Tab, Click Quick Sentences (this is due FRIDAY, March 4): 10 Pts.

4. Begin Typing (Please DO NOT GO PAST THIS LESSON! It will RESET if you do!)

NOTE!!! No late TYPING will be accepted!!!!

If you are finished or waiting, work on Clever!

  1. Students click on the Clever icon on the desktop

  2. Sign in using the username & password (same as logging into computer)

  3. Click on the square that says iReady

  4. Continue until time is up!

Lessons have been assigned to them based on their diagnostic test results both in Math and Reading. Within each lesson are brain break games. The district is pushing a goal of 45 minutes per week on Online Lessons in ELA and 45 minutes per week in Math to close the gaps found in the diagnostic. Math and ELA are providing some of that time during the week, but not all.

TINKERCAD!

What you NEED to know!!!!

WHAT ARE WE LEARNING: TinkerCAD, an easy-to-use 3D CAD design tool...LESSONS!

WHY IS IT IMPORTANT: Gives the user the ability to take something that's 3D and represent it in 2D. It is essential to all industries that use 3D modeling like architects, engineers and game designers!

HOW WILL MY TEACHER KNOW WHAT I LEARNED: You will complete an assignment in TinkerCAD and upload files you have completed through TEAMS!

Log in to our class on TinkerCad!

Your username has been made for you!

Click PERIOD BUTTON (below) to log in to YOUR class period to TinkerCAD

Select Join with NICKNAME

Your "Nickname" is your FIRST NAME and LAST NAME and YOUR PERIOD NUMBER

EXAMPLE:

Your "nickname" has been created for you!

ASSIGNMENT: TOY JET

50 Points!

POINT VALUES:

Plane Body+Cone: 10 points (part 1)

Wings and Tail: 20 points (part 2/3)

Engine /Fire: 10 Points (part 3)

Canopy: 5 points (part 3)

Name on Workplane: 5 points (part 3)

TOY JET ASSIGNMENT!

Select Create New Design!

On the top left corner, click the name to change it to Toy Jet

TIP! (before you begin!)

  • Change your Snap Grid to 0.25 mm

Creating the body of the Jet...

Add a Cylinder (Orange cylinder on the right in the Basic Shapes pallet) to the Work Plane


Change the Cylinder's height to 70mm

Tip: Click the TOP white HANDLE and type the number 70 in the dimension dialog box and click enter on your keyboard

Change the Cylinder's diameter to 10mm

Tip: Click the BOTTOM RIGHT white handle on the cylinder and change BOTH dimension dialog boxes to 10 and click enter on your keyboard

Rotate the Cylinder 90°

Tip: hover over the curved arrow on the top of the cylinder.

When the "compass" lines appear, carefully click and the dimension dialog box will stay.

Enter the 90 in the dialog box and click enter on your keyboard

(The cylinder should rotate 90 degrees)

Drop the Cylinder to the workplane...

With the Cylinder still selected, press 'D' on your keyboard to drop the object to the workplane


TIP: With the object selected, click 'D' on the keyboard to DROP the object level with the workplane

Object will drop up or down...but always be level with the workplane!

THIS WILL COME IN HANDY!

Move the workplane to the end of the cylinder so the workplane is now vertical

Tip: Pull the Workplane tool (located on the Top right Corner)

or click W on your keyboard!

Drag the workplane to the end of the cylinder until you see the Orange Workplane box (see left...it should be vertical now!). Then click to set the workplane

Remember if it is in the wrong place simply click the undo button (top left curved arrow) or press ctrl + z

To make the nose of the jet, place a CONE on the workplane.

Tip: With the workplane vertically aligned with the end of the cylinder, the cone should be in the correct direction!


Change the diameter of the cone to 10 mm

Change the diameter of the cone to 10 mm

  • Click the bottom, right white handle and enter 10 in each box!

Align the cone and the cylinder

Tip: Select both the cone and the cylinder by holding the shift key down and click on each shape OR drag an imaginary box around both shapes!



Click the ALIGN tool (on the top right corner...it looks like a line with 2 boxes)

Click the center dot on the right side, then the center dot on the bottom to align completely,

Reset the workplane back to horizontal

Tip: Click the workplane tool or press W on your keyboard

Drag it to any white space to reset

The workplane should now be BLUE!




Group the cone and the cylinder

Tip: Draw an imaginary box around the objects or click ctrl + A on you key board (select All)

Click the GROUP button (on the Top right, it looks like a square and circle combined)

Select MULTICOLOR if you would like to retain the colors

With the Cylinder and cone (grouped) still selected, press 'D' on your keyboard to drop the object to the workplane

Remember to deselect an object of group, simply click anywhere on the workplane

Creating the TAIL!

To create the TAIL...

Find the Swept NACA in SHAPE GENERATORS.

Tip: Make sure ALL is clicked

Also...you might have to click MORE SHAPES multiple times to find it!

Scroll down and hover over objects until you find it!

Pull onto the workplane

Rotate the Swept NACA 90°

Click the bottom right rounded double arrow and enter 90 in the box

Click enter on your keyboard

The Swept NACA should be parallel to the cylinder

Change the dimension of the Swept NACA to 19mm long x 4mm wide

Tip: Click the bottom right, white handle on the swept Naca and change the width dimension dialog box to 19 and the length (on the right) dimension dialog box to 4 then click enter on your keyboard.

To raise the TAIL...

With the Tail (swept Naca) selected, click the black cone/triangle which hovers on the top of the tail and pull up, then enter 9.75 in the dimension dialog box (located to the bottom right) then click enter on your keyboard.


Align everything center...

Select ALL (ctrl + A) or draw an imaginary box around all objects

Click the ALIGN tool (on the top right corner...it looks like a line with 2 boxes)

Click the dot in the CENTER near the front of the cone

This should align the Tail to the CENTER of the jet

Align Tail to back...

With everything still selected and Align tool still active, click the dot on the bottom right corner (see image left)

This should align the Tail to the back of the jet

Files will automatically save!