INTRO to APPS!
March 25 :: P1• P3 • P5 March 26 :: P2• P4
C: CONVERSATION...Mute your mic when not speaking and have camera on as much as possible
H: HELP...Raise your hand by clicking the "Raise Hand" Button, or by inserting the emoji and/or type “raise hand” in the chat
A: ACTIVITY...Work on the assignment/Complete tasks on time
M: MOVEMENT...Stay in the Teams meeting and be present (But don't forget to stretch and use eye safety tips!)
P: PARTICIPATION...Use thumbs up and thumbs down for a yes or no response. Ask and Answer questions in the chat area or verbally when appropriate.
S: SUCCESS...Succeed in a virtual space together!
1. Log in to typing.com
2. Click Lessons
3. On Beginner Tab, Click Intermediate: Intermediate Speed Drills (this is due Friday, March 26): 10 Pts.
4. Begin Typing (Please DO NOT DO THE NEXT LESSON! It will RESET if you do!)
If you are finished or waiting, work on Clever!
Students click on the Clever icon on the desktop
Sign in using the username & password (same as logging into computer)
Click on the square that says iReady
Continue until time is up!
Lessons have been assigned to them based on their diagnostic test results both in Math and Reading. Within each lesson are brain break games. The district is pushing a goal of 45 minutes per week on Online Lessons in ELA and 45 minutes per week in Math to close the gaps found in the diagnostic. Math and ELA are providing some of that time during the week, but not all.
Let's SIGN IN!
WHAT ARE WE LEARNING: App Development...What are apps? How do we interact with them? What kinds of things do apps do?
WHY IS IT IMPORTANT: Apps are designed to solve a problem by providing a service
HOW WILL MY TEACHER KNOW WHAT I LEARNED: Today you will sign in and learn and answer questions about various apps!!
ASSIGNMENT: Introduction to Apps... Lesson 1
Due: March 26 :: 25 Points!
Enter your fresnou.org email and password
Or Click CONTINUE WITH MICROSOFT
Once on your DASHBOARD...
Scroll down to find MY COURSES
Click START/CONTINUE LESSON
YOU WILL START LESSON 1
As you follow along in the lesson, you will use a form to answer the questions from the lesson! (below)
With each section in the LESSON, click RUN and try the app
For each app, think about these questions:
How does the user interact with the app?
What is the overall purpose of the app?
Who is the target audience?
Then click FINISH to move to the next section in the lesson
Note: It is important to go through each app and watch the videos to understand apps!
Completing the code.org assignment is worth
NOTE: MAKE SURE THE TOP OF THE CODE.ORG LESSON SHOWS THAT IS COMPLETE! (ALL CIRCLES ETC SHOULD BE GREEN!)